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Tag: narrative

Paper Mario

Motivation Through Pacing and Story: Paper Mario and Self-Efficacy

March 17, 2018April 26, 2020 Nephy F.

One of the initial goals of writing about games was to connect tidbits learned from studying psychology with instances of good design. Which is why I figured I would do something different with a post about Paper Mario. What I want to do is look at a concept from social psychology I find particularly valuable […]

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Celeste Title

Celeste and Narrative: The Strength of Character Development

February 20, 2018April 26, 2020 Nephy F.

Today’s post is a combination of two things I’ve been wanting to talk for some time: Celeste and narrative. The first should be an understandable desire. Since its release a couple weeks ago, the indie title Celeste has garnered significant attention given particularly the level of difficulty its challenges involve and the way it gradually […]

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World and Narrative in Zelda: Breath of the Wild vs. Xenoblade Chronicles X

September 28, 2017April 26, 2020 Nephy F.

I have a lot of cynical opinions, and one of the ones that continuously gets the most backlash and surprise from people is when I explain how this year’s The Legend of Zelda: Breath of the Wild was not that outstanding to me. When that game release it was suddenly the best game ever for […]

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